Скоро-освободен Изкован с криминално минало.
Medium humanoid (Warforged), CG alignment
Armor Class: 16 (Studded Leather Armor)
Hit Points: 28
Speed: 35 ft. (Fleet of Foot)
Str 12 (+ 1) Dex 16 (+ 3) Con 14 (+ 2)
Int 12 (+ 1) Wis 10 (+ 0) Cha 10 (+ 0)
Saving Throws: Dex +5, Int +3
Skills: Acrobatics +5, Athletics +4, (E) Intimidation +4, (E)Stealth +7, Perception +2,Investigation +3, Sleight of Hand +5
Senses: passive Perception 10
Proficiencies: Thieves’ Tools, Poisoner’s Kit
Languages: Common, ?
Warforged : Composite Plating ,Living Construct, Scout
Rogue – Thief specialization
Expertise (E) – Double your proficiency bonus with two skills ( Intimidation & Stealth )
Thieves’ Cant – A secret mix of dialect, jargon, and code that allows you to
hide messages in seemingly normal conversation. Only another creature that knows thieves’ cant understands such messages.
Cunning Action – Bonus Action can be taken for the following : Dash, Disengage, Hide
Fast Hands – additional for Cunning Action : Sleight of Hand checks, Disarm trap, Lock-pick a lock, Use an object actions.
Second-Story Work – climbing no longer costs you extra movement. In addition, when you make a running jump, the distance you cover increases by a number of feet equal
to your Dexterity modifier. (Minimum 15 feet at current stats)
Notable Equipment – As all warforged, armor plating is incorporated over the body, but the creators of this specimen went a bit further, implementing rapier long retractable blade in the right forearm and a compact hand crossbow in the left forearm.
Defining Event: The blood of a child on my hands, made me crack and feel my soul crying for the first time.
Personality Trait: Eternal calmness. Emotion is the fuel for rashness and Indecisiveness, I keep mine to myself and rarely let them out.
Ideal:Freedom. Everyone deserves the chance to carve their own path free of chains. Except the assholes that forge chains. They don’t.
Bond: Those who fight beside me are those worth dying for.